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STARWRECK ARSENAL

◆ BUILD YOUR ARSENAL · BREAK THE BATTLEFIELD ◆

Windows 64-bit · Single-player Action Roguelite · Early Public Test

Starwreck Arsenal cover

⚠ EARLY DEVELOPMENT TRANSMISSION

Starwreck Arsenal is still in active development. This build contains bugs, unfinished balance, placeholder visuals, and audio that still needs improvement.
Everything is unlocked for testing, so you can immediately experiment with every hero, weapon, skin, talent, and castle facility.

✦ ENTER THE ARSENAL

Starwreck Arsenal is a fast-paced twin-stick action roguelite made with Godot 4.6. Choose a hero, prepare your equipment inside the castle, and enter a procedural dungeon filled with enemy swarms, elite encounters, treasure rooms, merchants, special events, traps, and multi-phase bosses.

Every run is shaped by mechanically different weapons, randomized weapon affixes, player talents, elemental effects, tactical room layouts, and increasingly complex enemies.

◆ WHY IT STANDS OUT

⚔ 100 MECHANICALLY DISTINCT WEAPONS

These are not simply identical guns with different names and statistics. Weapons can charge, burst, split, orbit, ricochet, pierce, return, summon, refract beams, create hazards, manipulate enemy positions, or transform their attacks during combat.

★ WEAPON AFFIXES AND QUALITY

Weapons can spawn with randomized affixes of different levels. Affix count and strength determine the weapon's stars, quality color, dropped glow, and overall combat potential. Powerful weapons become the center of an entire build.

◆ 8 PLAYABLE HEROES

Every hero is immediately available. Each one has a unique signature weapon, passive ability, skill, ultimate, combat identity, and multiple visual-effect skins.

✦ 30 PLAYER TALENTS

Build around elemental immunity, speed, health, cooldown reduction, thorns, critical hits, projectile size, piercing, ricochets, life drain, dash impacts, melee bullet reflection, and many other effects.

☠ ESCALATING ENEMY MECHANICS

Enemies have their own quality tiers. Rare enemies are stronger and more dangerous, while later regions introduce healers, shield units, elemental attacks, elite squads, crowd-control mechanics, and increasingly aggressive bosses.


◆ CURRENT CONTENT

  • 100 weapons with different attack patterns and mechanics
  • 8 playable heroes with unique abilities and multiple skins
  • 30 player talents with stackable and one-time upgrades
  • Randomized weapon affixes, stars, quality colors, and ground glows
  • Normal, enhanced, elite, and boss enemy quality tiers
  • Combat, elite, treasure, shop, event, talent, secret, transition, and boss rooms
  • A castle hub with hero selection, shop, forge, armory, greenhouse, and enemy codex
  • Persistent castle loadouts that can be carried into the dungeon
  • Layered particles, weapon trails, shockwaves, decals, screen shake, and dynamic music
  • Three regions with increasingly difficult mechanics and distinct bosses

✦ BEGINNER TUTORIAL

  1. Inside the castle, approach and click a hero. Choose a skin and confirm your selection. Each hero begins with a unique signature weapon.
  2. Visit the forge, shop, or armory to prepare additional equipment. Weapons collected in the castle can be carried into the dungeon.
  3. Leave through the gate on the right side of the castle to begin an expedition.
  4. Entering a combat room seals its doors. Defeat every enemy wave to reopen them.
  5. Stand near dropped weapons, health potions, talents, or items and press F to collect them.
  6. Coins, experience, and yellow gems are absorbed automatically.
  7. If all weapon slots are occupied, collecting another weapon drops the weapon currently in your hands.
  8. Choose an upgrade whenever you level up. Weapon affixes belong to individual weapons, while talents permanently strengthen your hero for the current run.
  9. Floor portals take you to a safe transition room before the next stage.

◆ CONTROLS

  • WASD / Left Stick — Move
  • Mouse / Right Stick — Aim
  • Left Mouse / Right Trigger — Fire
  • Right Mouse / B — Melee attack
  • Space / A — Dash
  • Q / Right Shoulder — Skill
  • R / Left Stick Click — Ultimate
  • E / X — Interact with facilities, merchants, NPCs, and events
  • F — Pick up or use ground items
  • 1–4 / Mouse Wheel / Shoulder Buttons — Switch weapons
  • = — Drop the active weapon
  • M / Left Shoulder — Open the map
  • Esc / Menu — Pause, inspect talents, or return to the castle

TEST BUILD SHORTCUTS

  • 0 — Open the test arsenal when enabled in Options
  • 9 — Open the test upgrade menu when enabled in Options

◆ PUBLIC TEST SETTINGS

All heroes, weapons, skins, blueprints, permanent upgrades, and codex entries are unlocked. Castle resources are unlimited so testers can quickly access every system.

Dungeon damage, enemy difficulty, drops, upgrades, elite encounters, and boss combat remain active.

✦ SYSTEM REQUIREMENTS

  • Operating System: Windows 10 or Windows 11
  • Architecture: 64-bit
  • Input: Keyboard and mouse or compatible controller

◆ LANGUAGE

English is the default language. Simplified Chinese can be selected from the in-game Options menu.


HELP BUILD THE ARSENAL

I am currently a little short on development funds. If you enjoy the project, even a small $0.50 donation would genuinely help me continue improving its mechanics, artwork, effects, audio, and stability.

Bug reports are equally valuable. Please include reproduction steps, the hero and weapon you were using, and a screenshot when possible.

Thank you for entering the Starwreck.

Download

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Click download now to get access to the following files:

StarwreckArsenal-Windows-Public-Test-v0.1.0-en-complete.zip 90 MB

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